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Messages - Chiprocks1

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Short Films / The Way of the Brisk: The Untold Story (Short Film)
« on: July 24, 2011, 10:56:30 am »

The Way of the Brisk: The Untold Story (2010)

Short Films / The Raven (Short Film)
« on: July 24, 2011, 10:54:06 am »

Video Games / Re: Batman: Arkham City
« on: July 24, 2011, 10:25:27 am »
Also have to mention that in the Catwoman Level, you get to use the Silent Takedown with 2 Goons in front of you. You can take them out one at a time (but this will alert the other Goon to him) or you can take them both out with double tap of the Y Button to slam their heads together. Awesome moment!! I was giddy. ;D

Last bit of info...for the time being anyway. They gave me a free Batman Arkham City T-Shirt with Bats and Catwoman on it, and a free Comic Book (Part 1 of 12) for the series centering on the game, just for playing the game. Nice.   :)  The artwork is really good too. It doesn't suck. Not some cheap knock-off promotional piece either.

Video Games / Re: Batman: Arkham City
« on: July 24, 2011, 10:24:23 am »
Bah! I keep remembering stuff after the fact....

They also had the display for the Collector's Edition and it looks nice. The statue that comes with it is **** kick-ass! But, I'm still not gonna shell out $100 for it. Also in the display was the Xbox Controller Batman Arkham City Edition that is slightly shaped like Batarang. Not sure if this will be on sale or if this was just a cool promotional piece. If they do sell this, I am definitely getting it.

The core gameplay is pretty much the same throughout the 2 levels of play. There are a couple of new moves like take the baseball bat and using it against your opponents. I pulled this off a couple of times, but I honestly don't know how I did it. I'm **** awesome is what it is!!!!!!!!!   ;D

Video Games / Re: Batman: Arkham City
« on: July 24, 2011, 10:24:05 am »
Oh, I forgot to mention in last post, I asked the Floor person if the Catwoman Level was what opens the full game. He said this level doesn't come about until about 15 minutes into the game. His words, not mine. It could change. Who knows.

Video Games / Re: Batman: Arkham City
« on: July 24, 2011, 09:41:12 am »
Well, I finally got to try out the Demo for Arkham City yesterday at the San Diego Comic Con. What can I say? This game is **** awesome!!! Siiiiiiiiiiiiiiiiiiick! The demo itself contained not One but Two working levels. The first Demo is something that everyone has already seen by way of footage released from E3 2011. It's the level that introduces Two-Face and Catwoman. But what you don't see in the videos is that it's much much longer. Time wise, I think it took 15-20 minutes to complete. The flying aspect of this level is pretty damn impressive and very additive.

The Cryptographic Sequencer Gadget is different this time around. It's has elements of the old one but is different in execution. Also, pretty cool detective mode play action in this level where you have to analyze a gunshot fired from a Sniper from an adjacent building that was trying to take out Catwoman. Once you discover it's trajectory, that's when you advance the 2nd half of this Two-Face/Catwoman level.

The other Demo Level is what I would call The Riddler Maze. This isn't the exact name of it. But since I forget to mentally take note of it's name, I am going with Riddler Maze as it best defines what it is. For this level, Bats has to make his way through a path, while avoiding the shock floors and spinning "wheel blades" as he must duck and jump over ledges, etc... Here you have to use the remote Batarang to get to veeeery hard to reach spots to knock out electrical boxes to turn off sections of the maze. I am talking about having to use the remote to guide the batarang under and over objects that are blocking your path. This isn't a direct line of sight toss here.

One of the coolest things I discovered during this level, even though I already heard about it through one of the Developer's Diaries, was that of the Zip-Line. When Bats uses the Zip-Line from Point A to Point B, you as the player and slow down Bats and turn left or right and look for a new spot and shoot another Zip-Line and change your direction mid flight. Think along the lines of Bats doing his version of Spider-Man and you get the idea here. Waaaaaaaaaaaaaaaaaaaaay cool. This level took about 15 minutes or so.

This was by far the longest Demo I've ever played. One thing I didn't like about the Demo is that during Detective Mode during the Catwoman Demo is that when you are out in the City, the skyline and buildings look really bad. Some sort of clipping. I'm sure this is just a bug that will get tweaked before the games release.

Other than that, THIS is the game to beat this year. The cut scenes are **** awesome! And this time, when you talk to guards, they don't look stiff as a block of ice as they do in Arkham Asylum. The facial animation looks gooooood. The whole game is sick!

I asked the floor person in charge of the game as many questions as I could think of. I asked about how many more gadgets Bats will have this game. He ALMOST let it slip the the exact number but then caught himself in the nick of time. All he would say is that it's a lot more. I asked about Robin as a player character and if Best Buy was the only way to get it. He said that for the time being, Best Buy has the exclusive, but that once that exclusive agreement expires, Robin will be available as a DLC. His words, not mine.

Downside to playing this Demo.....

The wait time for this game is gonna be even longer because I got a taste of the good stuff and I have nothing to play now that can measure up to it. Bah!!!

Video Games / Re: Gears of War 3
« on: July 24, 2011, 09:12:36 am »
Well, I got to play the Demo of GOW3 at the San Diego Comic Con yesterday. It wasn't a campaign Demo though. It was the Horde Multiplayer mode which had 5 to a team taking on all-comers. The graphics look sweet and the frame rate was pretty stellar with not drops of any kind. None that I could see. As for game play, I definitely think this is the smooth and slickest so far in the series. It's all there. The one thing I wanted to try out was the weapon swap, but the other players were pretty clueless and didn't even know about the option. So, that will remain a mystery to me till the game hits the shelves.

But I am definitely picking this game for sure when it drops. Release day can't get here fast enough for me.

Comic Books & Art / Bone: Crown Of Horns (Vol. 9) - Jeff Smith
« on: July 24, 2011, 09:04:43 am »
Bone: Crown Of Horns (Vol. 9) 2002

Written and Drawn by Jeff Smith
Colors by Steve Hamaker

Bone: Crown Of Horns (Vol. 9) wraps up the adventure for Fone Bone, Smiley Bone and Phoney Bone. This was a good ride and I was glad to have finally read the story that I've been hearing about for years. If I take anything away from this series it's a new favorite character: Phoney Bone. Haha. I love this cool cat.

*Spoiler Alert*

As for the story within Volume 9 I thought the whole idea of all the dragons attacking the Queen Dragon Mim, was pretty cool. Also, I thought Jeff Smith did a really good job of cross cutting between the Gran'ma / Soldiers scenes with that of Fone Bone and Thorn. The tension was well placed. Bravo.

The ending I kind of have a problem with. I was expecting a little bit more in the way of them getting back to Boneville. Oh well...

*End Spoiler Alert*

I definitely recommend the Bone series for everyone.

Rating: 4 Stars out of 5

Comic Books & Art / Bone: Treasure Hunters (Vol. 8) - Jeff Smith
« on: July 24, 2011, 08:59:41 am »
Bone: Treasure Hunters (Vol. 8 ) 2001

Written and Drawn by Jeff Smith
Colors by Steve Hamaker

Bone: Treasure Hunters (Vol. 8) centers around the entire gang arriving at Atheia where Thorn, Gran'ma and Fone Bone prepare for the incoming battle to end all battles. With life and death hanging in the balance, what will our great Phoney Bone do? Why hunt for Gold of course. He really is a hoot to watch as he schemes and plots to further his riches at any means necessary. More Phoney Bone please!!

Up next, the final volume where it all comes together once and for all. The epic battle. I hope it has a satisfying conclusion to the entire series. So far it's been a fun ride.

Rating: 4 1/2 Stars out of 5

Comic Books & Art / Bone: Ghost Circles (Vol. 7) - Jeff Smith
« on: July 24, 2011, 08:56:44 am »
Bone: Ghost Circles (Vol. 7) 2000

Written and Drawn By Jeff Smith
Colors by Steve Hamaker

The road to Atheia continues onward. Yes, this is feeling very much like Lord Of The Rings. Out of everything in Bone: Ghost Circles (Volume 7), nothing can top the sight of Phoney Bone dressed up as Captain Ahab from Moby Dick. That to me will probably be the defining moment of the Bone series. Classic and hilarious!!

Rating: 4 Stars out of 5

Comic Books & Art / Bone: Old Man's Cave (Vol. 6) - Jeff Smith
« on: July 24, 2011, 08:41:55 am »
Bone - Old Man's Cave (Volume 6) 1999

Written and Drawn By Jeff Smith
Colors by Steve Hamaker

Bone - Volume 6: Old Man's Cave continues the saga, focusing on Fone Bone and Smiley Bone reuniting with Thorn. But nothing is ever easy huh? **** happens. That's all I will say here. We finally learn who the Hooded One is. *Spoiler Alert* It's Briar, Gran'ma's Sister. She's evil now. *End Spoiler Alert*.

A joke that was set up in the very first issue of Bone, finally get's it's pay-off. And I gotta say, it gave me a good laugh when it revealed itself. I won't ruin it for you here, but I will say it involves Phoney Bone and a lot of hot-air *Wink wink*.

This story is like crack. I'm trying to space it out and not read through it too fast and yet here I am, on the verge of reading another Volume already today. Bah!!!! Not as much Phoney Bone as I would like to have. Thus a lower rating here.

Rating: 4 Stars out of 5

Comic Books & Art / Bone: Rock Jaw (Volume 5) - Jeff Smith
« on: July 24, 2011, 08:02:41 am »
Bone: Rock Jaw (Volume 5) 1998

Written and Drawn by Jeff Smith
Colors by Steve Hamaker

Bone: Rock Jaw Volume 5 takes place entirely on a cliff on the outskirts of the Valley. Here the story centers on Fone Bone and Smiley Bone's quest to return the Rat Creature Pup back to its family, only to run into Roque Ja (Rock Jaw), a Tiger. From here all sorts of troubles await our lovable duo as they meet a host of other characters that help them escape from Rock Jaw and Kingdok.

I was kind of surprised that the majority of the Volume was basically one story set in one setting. It does take on the feel of Lord Of The Rings with their quest...or lack of. No Phoney Bone here gives it a lesser rating. Hey, nothing wrong with the story itself that's being told. But I wanted some crazy antics of Phoney Bone to pop up somewhere.

Rating: 4 Stars out of 5

Comic Books & Art / Bone: The Dragonslayer (Volume 4) - Jeff Smith
« on: July 24, 2011, 07:58:28 am »
Bone: The Dragonslayer (Volume 4) 1997

Written and Drawn by Jeff Smith
Colors by Steve Hamaker

Fone Bone may be the main character, but in my eyes the real star of the series is Phoney Bone, and in Bone: The Dragonslayer (Volume 4), he takes center stage. In a bit right out of I Love Lucy, he and Lucius split the Tavern right down the middle to see who can win the bet of selling the most beer. If you have seen the Lucy episode in question, you should know that hilarity ensues.

Reading and watching Phoney Bone plot and scheme to get rich has been pretty funny throughout the series so far. Only someone like Phoney can have the entire town want to kill him and then somehow get them to appoint him their new leader. Haha. I should have realized by now that nothing ever goes according to his plan and when the townspeople end up catching their own Dragon, the payoff was pretty good. Lovin' the series so far.

Rating: 5 Stars out of 5

TV's Greatest Hits and Misses / Re: Wilfred (Season 1)
« on: July 24, 2011, 07:41:59 am »

This show is just so weird and yet I can't seem to not stop watching it. Ed Helms and Peanut Butter makes this episode the weirdest so far. Not an image I really needed inside my head.

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