Author Topic: Pacific Rim  (Read 1474 times)

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Chiprocks1

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Re: Pacific Rim
« Reply #15 on: July 13, 2012, 07:46:01 pm »
SDCC 2012: Guillermo del Toro Interview

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Chiprocks1

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Re: Pacific Rim
« Reply #16 on: July 14, 2012, 05:06:13 pm »
Guillermo del Toro and Cast Interviews - Comic-Con 2012

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Chiprocks1

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Re: Pacific Rim
« Reply #17 on: July 14, 2012, 11:38:10 pm »
Pacific Rim Invades the Con - Comic-Con 2012

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Mac

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Re: Pacific Rim
« Reply #18 on: July 15, 2012, 05:15:21 am »
I know from the story it would have a Transformer vibe, but please Del Toro, do not even come close to those. I believe in you man
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Chiprocks1

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Re: Pacific Rim
« Reply #19 on: July 15, 2012, 05:54:21 am »
I know from the story it would have a Transformer vibe, but please Del Toro, do not even come close to those. I believe in you man

Come on dude! Why would he want to do anything close to what Michael Bay craps out? Toro is gonna make him look like an idiot. Bay has a style called "moving camera". Toro has a style called "holy crap, look at that unbelievable set piece with original looking creatures". So I ask you, who is by far the more impressive film maker?
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Chiprocks1

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Re: Pacific Rim
« Reply #20 on: July 19, 2012, 08:38:05 am »
Pacific Rim Panel - Comic Con 2012

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Mac

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Re: Pacific Rim
« Reply #21 on: August 07, 2012, 03:22:36 pm »
I love this man... such vision and knows what he wants...

Guillermo del Toro: ‘Pacific Rim’ Is NOT Japanese Monster Movie Homage; No 3D

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Many people who’ve been following development on Guillermo del Toro’s Pacific Rim have pointed out the surface similarities to popular anime series Neon Genesis Evangelion. Del Toro’s film pits building-sized robots called Jaegers (controlled by two soldiers who must form an intimate melding of minds, to work in unison) against gargantuan monsters known as Kaiju, who invade Earth through an inter-dimensional rift.

The original Pacific Rim script draft penned by Travis Beacham (a co-writer on Clash of the Titans) has been retooled to better fit del Toro’s interests, according to the fan-favorite filmmaker of Blade II, Hellboy, and Pan’s Labyrinth. Furthermore, del Toro announced at Comic-Con that Pacific Rim does not reuse archetypal monsters from mythology, anime, or Japanese monster cinema (Godzilla movies, being the obvious example).

We’ve nonetheless been operating under the assumption that Pacific Rim serves as a direct homage to those old-fashioned monster films, borrowing stylistic elements and rejuvenating tired tropes from the genre (similar to what Quentin Tarantino does). Del Toro informed Hero Complex that’s not the case, saying:

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“I felt there was a chance to do something fresh, something new that at the same time was conscious of the heritage, but not a pastiche or an homage or a greatest hits of everything. One of the first things I did is make it a point to not check any old movies or any other references. Like start from scratch.”

Beacham’s intent, of course, remains open for interpretation, as it’s possible the screenwriter’s original artistic vision was that Pacific Rim would be closer to a live-action NGE movie. Del Toro is renowned for crafting some of the more memorably twisted and demented screen creatures in recent film history; with Pacific Rim, he hopes to maintain his originality while paying respect to the Kaiju sub-genre (and not just copying what’s been done before).


Spanish-language site Uruloki spoke recently with del Toro, where the director elaborated on his intention to produce Kaiju that only loosely imitate the traditional designs featured in Japanese pop culture (while also delivering a final film that’s very much its own beast):

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“At [the table for 'Pacific Rim'] were very clear ideas-for example, have the appearance of the Kaiju, admitted to some extent the idea of “man in disguise” or “man in suit” that is vital to the genre. Sticking to the “species” of Kaiju classic admitted in genealogy (the Kaiju flying the Krusty, the Bug, The Reptile, etc, etc) and try to get their textures and morphology were rooted in very real hipertexturas animals but combining textures, textures monumental, almost geological. In every movie I try to bring someone new. And in every project I bring a team member who is making his first big movie and his first feature film because it always brings a fresh perspective. What we do ask is that people do not derive ideas from films already made. I ask you to express what is theirs.”

Del Toro spoke at Comic-Con about some of the tricks he pulled with the camera lens while shooting Pacific Rim, in order to give the CGI-heavy proceedings a more grounded and realistic feel. The filmmaker relied on RED EPIC cameras during production (the same tech Peter Jackson’s using for the Hobbit trilogy), but explained to Collider why he never considered either native or post-converted 3D a viable option:

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“Originally there was a discussion that took a long time to overcome that was to make the movie 3D. And I didn’t want to make the movie 3D because when you have things that big… the thing that happens naturally, you’re looking at two buildings lets say at 300 feet [away], if you move there is no parallax. They’re so big that, in 3D, you barely notice anything no matter how fast you move.  ”To force the 3D effects for robots and monsters that are supposed to be big you are making their [perspective] miniaturized, making them human scale.”

Taking everything del Toro’s saying into consideration, Pacific Rim should easily feel like one of his films, above all else. That’s very much an encouraging (if not downright exciting) thought, given the quality of del Toro’s previous cinematic output

Pacific Rim opens in U.S. theaters on July 12th, 2013.[/size]
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Re: Pacific Rim
« Reply #22 on: October 13, 2012, 04:09:49 pm »
Retro Pacific Rim Poster

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Though we’ve had to wait for much more from Guillermo del Toro’s monster mash-up action epic Pacific Rim, this weekend’s New York Comic-Con has given the ever-busy director/producer a chance to put out a couple new nuggets. First up is a cool, retro poster that you can see in the gallery below

Possibly more exciting still is word that del Toro has been gathering a team to craft a comic-book adaptation for the film, which he hopes will be much more than just your bog-standard tie-in.

A long-time collector of comics himself, del Toro has an idea that his Pacific Rim title should be more than a way to add to the movie’s PR. “We are not doing just a spinoff, it’s not an ancillary market decision to go to the comic. I created one that allows us to set up and expand and explore things that are spoken of in the movies, but this is another kind of creative important endeavour,” he tells the LA Times.

“One of the things that we did in the movie that I intend to continue/create in the comic book was to convey that this is a real world with real mechanics and real people fixing valves and machines. It’s a livelihood.”

The initial story will set the scene for why humanity is battling gigantic creatures. “The idea was to set up the creation of the world that is in Pacific Rim, sort of give the stories and the drama and the science that occurs after the first kaiju makes land in 2013, and what happens when that occurrence is repeated over and over again until we realize that it’s not a single occurrence or a series of occurrences, but a full-on invasion.”

And you’ll likely be less than shocked to learn that despite a multitude of projects in the works, he still intends to be hands-on with the comic. “I try to get involved as much as possible. The first decision that is needed from me is to hire the right artist, the right colourist, and the right writer for the books. That’s the part that I think is most important. It’s like directing in the comics... In Pacific Rim, I expect to approve the layout, the pencils, the inking, the colouring, the cover, the script... everything.”


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Chiprocks1

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Re: Pacific Rim
« Reply #23 on: October 13, 2012, 04:13:25 pm »
The poster reminds me of Starship Troopers. Would you like to know more........
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Mac

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Re: Pacific Rim
« Reply #24 on: November 11, 2012, 06:00:04 pm »
Guillermo del Toro Talks ‘Pacific Rim’ Trailer, 3D Conversion, & Possible Sequel

Quote

This past summer, Guillermo del Toro impressed the crowds at Comic-Con with the first footage from his sci-fi film Pacific Rim. And soon everybody else will get a chance to check out the movie when the first trailer hits theaters next month.

In a recent interview, the director revealed that the trailer would come out in mid-December (probably with The Hobbit). He also talked about the ongoing 3D post-conversion for the movie and the possibility of a sequel.

“We certainly started tossing ideas for possibilities of a sequel and Travis Beacham and I are writing a proposal of ideas, but at the same time I know I don’t want to do that next. I want to do something else, I want to do something in a different genre that’s not so big. So I don’t know yet what it’s gonna be, but I know that next year I’m delivering Pacific Rim in July and then I’m doing—God willing—the voice shooting for Pinocchio and then the pilot for The Strain for FX.”


Speaking with Collider, del Toro said that much of the film’s large-scale special-effects footage is being finalized for the trailer. Del Toro also spoke about the film’s 3D, which was the subject of some contention earlier this year when he said it wouldn’t be 3D before making the announcement that it would be post-converted to 3D.

“We’re getting footage in 3D from two forms: one is all the footage that is CG is being composited directly by ILM. So John Knoll, who is one of the greatest minds in the business, is supervising that there’s no miniaturization in those shots. And they’re looking gorgeous; they’re coming basically fast and furious every week. And the other sources of 3D is Stereo D, and those are looking fantastic too.”

Despite his initial opposition to post-conversion, del Toro reiterated his comments from the Pacific Rim New York Comic-Con panel that the footage is looking good so far.

Obviously, del Toro isn’t going to trash the 3D conversion for his own movie, so it’s important to take his feedback with a grain of salt. However, given how much effort del Toro puts into the practical effects on his films, it’s reasonable to expect the same exacting detail for the digital effects and 3D conversion.

Later in the interview, del Toro also broached the subject of a possible Pacific Rim sequel, but made it clear that, while there have been some preliminary story discussions, he has several other projects he wants to get to first, including Pinocchio and the TV adaptation of his comic book series The Strain.

Guillermo del Toro is one of those rare directors that makes people sit up and pay attention – and the epic nature of Pacific Rim has the potential to be his biggest movie yet. That, coupled with the film’s interesting cast, including Idris Elba, Charlie Hunnam, Rinko Kikuchi and Charlie Day, makes it one of the most-anticipated movies of 2013.

Look out for the Pacific Rim trailer to hit theaters next month. The movie’s official release date is July 12, 2013.
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Chiprocks1

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Re: Pacific Rim
« Reply #25 on: November 11, 2012, 10:16:36 pm »
This will be Trilogy. Sequels are soooooooo 70's!!
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Michael Scott To Meredith: "You've slept with so many men, your starting to look like one. BOOM! Roasted! Go here.

Mac

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Re: Pacific Rim
« Reply #26 on: November 22, 2012, 10:30:57 am »
Possible Pacific Rim Jaeger Footage (@ 1:15)

This is way more than a sneak peak... it's Del Toro talking about his perspective on movies and his company. Excellent stuff.

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Re: Pacific Rim
« Reply #27 on: December 01, 2012, 09:28:50 am »
so the viral campaign has started.




BREAKING NEWS: KAIJU ATTACK


« Last Edit: December 01, 2012, 09:30:24 am by Mac »
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Re: Pacific Rim
« Reply #28 on: December 01, 2012, 09:43:28 am »
Jaeger Blueprints










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Chiprocks1

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Re: Pacific Rim
« Reply #29 on: December 14, 2012, 04:36:41 pm »
Pacific Rim Trailer #1



And behold...........................
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Michael Scott To Meredith: "You've slept with so many men, your starting to look like one. BOOM! Roasted! Go here.

 

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