Author Topic: Gears of War: Judgement  (Read 761 times)

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Chiprocks1

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Re: Gears of War: Judgement
« Reply #15 on: March 19, 2013, 11:02:08 am »
Wow. My game arrived early today. Wasn't expecting to get it till tomorrow in the mail. Off to go kick some Locust ass now!! Wheeee!!
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Michael Scott To Meredith: "You've slept with so many men, your starting to look like one. BOOM! Roasted! Go here.

Chiprocks1

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Re: Gears of War: Judgement
« Reply #16 on: March 20, 2013, 03:26:37 pm »
Not sure how far along I am within the campaign mode, but it's taken me a while to get use to the new control mechanics. Everything that I remember from Gears of War 3 doesn't really work anymore. They have change it up quite a bit, forcing you to relearn everything all over again. One thing that I'm not digging right now is how the story is being told. Helo squad is on trial and once they start to tell their side of the story, it kicks into the flashback sequences, triggering the campaign game-play with voice over of the story. It's very confusing to "hear" what they are staying because I am concentrating on the game-play so I don't get blown to bits. So, that means I am missing out on a lot of the story.

I am enjoying the game a lot more today, than I was yesterday that's for sure.
Chip's Rockin' Art
Michael Scott To Meredith: "You've slept with so many men, your starting to look like one. BOOM! Roasted! Go here.

Chiprocks1

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Re: Gears of War: Judgement
« Reply #17 on: March 22, 2013, 10:31:30 pm »
Gears Of War: Judgement



I finished the campaign for Judgement last night. I'm really unsure if I'm okay with what the makers did with the game. It did get better as it went on. But Judgement is NO Gears of War 3. Not even close. Story-wise it just didn't have that epic feel to it that Gears 3 had in spades. Visually, Judgement is just as good, if not better than Gears 3. But one thing that I did not like in this one is the constant Bulletin between each segment telling me what I scored, kills, ribbons, etc...This just made the game come to a screeching halt. All the momentum of the story and game-play would basically end when the menu popped up. They definitely should have had a straight play-though the first time around and then use those menu's when you played through it again. One intersing thing in the game, if you get enough stars (about mid-way through the game), it unlocks....

Aftermath



This is a side mission that actually takes place during Gears 3. The campaign for this one isn't nearly as long as Judgement, but it's infinitely better because it plays just like Gears 3. It just felt better and was more engaging. None of those annoying menus to get in the way. This was a nice bonus addition, but this really should have been a Gears 3 DLC more than anything and given us a much longer Judgement campaign.
Chip's Rockin' Art
Michael Scott To Meredith: "You've slept with so many men, your starting to look like one. BOOM! Roasted! Go here.

Chiprocks1

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Re: Gears of War: Judgement
« Reply #18 on: March 25, 2013, 03:03:24 pm »
Multiplayer



The addition of Classes in both Overrun and Survival is actually a pretty good idea, allowing you to choose exactly how you want to help your team. You can be an Engineer, a Medic, a Sniper or Supply Ammo. This is all fine and dandy, but adding these 2 types of gameplay modes came at the expense of Horde Mode. It's Horde Mode that I absolutely loved playing in both Gears 2 and especially in Gears 3. The makers of the Judgement say that Survival is the next evolution and what is basically 'Horde' Mode in this one. Wrong. In Horde Mode, you battle against the Locust wave after wave, each getting more and more hectic and chaotic. The kicker is Wave 50 where they throw everything at you.

In Survival, the maps are incredible small and you basically have to stay put and protect the e-holes/generators. You can't stray too far (wandering the map) or you risk allowing Locust to attack. The other thing with Class-based assignments, it takes out the ability to pick up weapons from downed enemies. And there in lies what I think is a fault with the new MP modes. In Horde, I can go anywhere on the map, which is huge to begin with and pick up countless weapons as needed to fend off the oncoming onslaught.

The new Modes are interesting for sure, but they absolutely won't have longevity with me. I'm already kind of over it and missing Horde Mode big time. Unless Epic Games offers some sort of Patch of DLC that would be bring Horde Mode specifically into Judgement, I won't be playing this one nearly as much as I do Gears 3. I will try and get as many Achievements in Judgement, but I will be returning to Gears 3 soon after. I'm at a loss for words hearing about all these reviewers saying that the best thing about Judgement is the Multiplayer. For me, it's the complete opposite.
Chip's Rockin' Art
Michael Scott To Meredith: "You've slept with so many men, your starting to look like one. BOOM! Roasted! Go here.

 

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